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100% Completion Checklist

Published by Psy
Last Updated

100% Completion Checklist

Check out our interactive checklist, allowing you to tick off each objective on the way to 100% completion in GTA Vice City!

100% In Grand Theft Auto Vice City

For 100% completion in GTA Vice City, you must complete pretty much everything the game has to offer. There are 154 essential objectives that contribute to your completion percentage. Each required objective adds precisely 0.6493506494% to your overall progress.

Rewards For 100% Completion

GTA Vice City is the first game in the series to provide awards to the player for reaching 100%. Upon completing all objectives, the player will earn:

  • Increased maximum health to 200.
  • Increased maximum body armor to 200.
  • Infinite ammunition for all weapons.
  • Ability to recruit 3 body guards from the Vercetti Estate for $2,000 each.
  • The "Frankie" outfit ("I completed Vice City and all I got was this lousy t-shirt") unlocked inside the Vercetti Estate.
  • Double health on any vehicle driven by Tommy Vercetti.

Not Required For 100%

You aren't obligated to do "everything" in the game for 100% completion. There are several side missions and tasks which are optional.

You do not need to do any of the following for 100% completion:

  • Play the Keepie-Uppy Beach Ball mini-game.
  • Play the bus minigame.
  • Receive a good citizen bonus.
  • Complete the additional 5 levels of Checkpoint Charlie.
  • Reach Godfather criminal rating.
  • Have "Ace" pilot ranking.
  • Have "Stuff of Legends" media attention level.
  • Maxing out your cash.
  • Earning a perfect triple insane stunt bonus.

Your Completion

0% Complete!

You've completed 0/154 required objectives.

Save Your Progress
Check off the objectives you've completed below and the website will automatically save and calculate your progress towards 100% completion!
Important
Your progress is saved using your web browser's local storage. If you clear this data or switch to a different device, your checklist data will be reset.

100% Completion Requirements

Important
Objectives highlighted below in italics do not award percentage when completed, but are usually part of a collective objective which awards completion % when fully completed.

Story Missions

There are 34 required story missions which award percentage worth around 22.1% in total.

Story Missions

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Asset Objectives

There are 25 required asset-related objectives which award percentage worth around 16.23% in total.

Vercetti Estate

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Pole Position Club
Boatyard
Cherry Popper Ice Cream
Sunshine Autos

Completion % is only increased when all cars on a list have been collected.

List 1

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List 2

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List 3

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List 4

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Kaufman Cabs

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Movie Studio

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Malibu Club

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Phil

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Printworks

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Payphone Assassinations

There are 5 required payphone assassination missions worth around 3.9% in total. For some reason 'Autocide' counts as 2 objectives and awards double the % of other assassination missions.

Assassination Missions

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Rampages

There is only 1 single rampage-based objective which requires completing all 35 rampages, awarding 0.65%.

Completion % is only increased after all 35 rampages are completed.

East Island Rampages

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Starfish Island Rampages
West Island Rampages

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Complete All Rampages

Hidden Packages

There are 10 objectives tied to collecting packages worth around 6.5% in total.

Completion % is only increased after every 10 packages are collected.

East Island Hidden Packages

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Starfish Island Hidden Packages

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Prawn Island Hidden Packages

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West Island Hidden Packages

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Unique Stunt Jumps

There are 36 objectives for completing all 36 jumps, awarding 23.36% in total, or roughly 0.65% after each jump.

East Island Unique Jumps

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Prawn Island
Starfish Island
West Island

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Vehicle Sub-Missions

There are 5 required vehicle sub-mission objectives worth around 3.25% in total.

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Store Robberies

There is a single objective awarded once all 15 stores have been robbed. Doing so will earn 0.6493506494%.

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Ammu-Nation Gun Range

There is a single objective earned by completing the gun range worth around 0.6493506494%.

Stadium Challenges

There are 3 required stadium challenges worth around 1.95% in total.

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RC Vehicle Challenges

There are 3 required RC challenges worth around 1.95% in total.

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Street Races

There are 6 street races worth around 3.9% in total.

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Checkpoint Challenges

There are 6 required checkpoint collection objectives worth around 3.9% in total.

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Dirt Track Challenges

There are 2 required dirt track checkpoint time trials worth around 1.3% in total.

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Purchase Safehouses

There are 7 safehouses to purchase worth around 4.54% in total.

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Purchase Businesses

There are 8 businesses to purchase worth around 5.2% in total.

Check All / Uncheck All

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