
Stunt Jumps
There are a total of 50 jumps in GTA V, with 25 required for 100% completion. Track them down with our detailed guide.
There are a total of 50 jumps in GTA V. You only need to complete 25 of these if you are going for 100%. For the completionists out there, you'll want to do all of them because there's a Trophy/Achievement for it. This guide should help you in that department.
- Using Franklin makes these a lot easier because of his special ability to slow down time while driving.
- Use a bike when you can, but most of these can be completed using any vehicle with decent acceleration.
- Survey the jump before you try. It helps to see where the landing zone is, or the obstacles in the way.
- QUICK SAVE BEFORE A JUMP! Some of these will take a few tries, and some are harder to get back to if you miss.
If you are ready then let's proceed.
Jump 7
Little Seoul - The hardest part is finding the entrance onto the highway. Start South and work your way up the Highway. Staying right, the road should dip down underneath the one above. On the left is a jump in the median. Watch out for the orange barriers, they will stop you in your tracks. Land in the opposite lane to complete the jump.
Jump 9
La Puerta - You will need speed for this jump. You have to clear not only the railroad, but two roads and land in the marina parking lot. Once you locate the jump from the screenshot, drive a ways back down the flood channel to where the burnt out vehicles are. Hit the jump at full speed aiming just slightly to the right.
Jump 10
LS Intl Airport - This one requires speed, tight handling, and good control in the air. Approaching from the off-ramp to the airport lower level, you will have to make a precise cut to the left to catch the ramp. Go up the left side to avoid the car, but not too far left that you miss the target. You have to safely land it on top of the parking garage, so this one will probably take a few tries.
Jump 31
Downtown - Either having Franklin or a Bike is the best way to pass this one. The opening is very narrow, which leaves no room for error. From the starting point you will have to cross the intersection and make quick turns to reach the spot just to the right of the hospital. Landing on the sidewalk or road below will complete the jump.
Jump 36
Rockford Hills - The starting position for this jump is only there for a guideline. The actual starting position will vary depending on the vehicle you are driving, it could take a few tries to get the timing right. If you come in too fast you will clip the top of the opening. Too slow and the jump won't trigger. I also recommend a bike to make the narrow landing.
Jump 37
Rockford Hills - There's a few similar looking platforms for this particular jump. Go to the starting point so you're looking at the right one. Speed is not an issue because overshooting it will smack you right into the structure across the street. This is another one where you have to judge the speed of the vehicle you're using. It might take a few jumps to find the sweet spot.
Jump 43
Grand Senora Desert - Take a look at the jump first before you try it, this one will land you inside the prison. A good offroad vehicle or a sports car works in this situation, but the starting point can be pushed further back for vehicles with slow acceleration. Once you locate the jump and the landing area (on the road next to first building you see), set the line and back up to the furthest edge of the farm.
QUICK SAVE!!! Do this before the jump. Chances are you won't make the landing, or you didn't get the distance right because of the vehicle you're using. You'll have to start all over back at the Hospital if you failed because it's tricky to get out of the prison alive.
Once you've made the jump, you can either let the cops kill you, or try to make a dash for the front entrance. You will have to get out of your vehicle to run thru a few doors. Get to the parking lot, get a vehicle, and GO!
Jump 46
Mt Gordo - Save before attempting this jump because it will take a few tries. The objective is to land on the same level as the lighthouse. The only problem is the very tiny space provided. When lining up the jump, just before hitting the ramp, try to aim slightly right-center of the lighthouse.
...and that should do it. 50 jumps completed. There were a few challenging ones, I hope this guide helped.