The development team behind the smash hit Red Dead Redemption suffered layoffs today. A spokesperson for the company confirmed to IGN late tonight "about" 40 employees were let go from the studio. Rockstar would not confirm what positions were targeted, however.
In response to the cuts, Rockstar San Diego studio manager Steve Martin released this statement:
As is typical with game development, our team sizes have always fluctuated over the course of the development cycle. As Rockstar San Diego transitions from the launch of Red Dead Redemption onto future projects, we are realigning our resources in order to continue to develop games as effectively as possible.
We are ensuring that all employees who are affected by these changes are being treated with care. While we have no announcements to make regarding a sequel to Red Dead Redemption, the team here are hard at work on the development of downloadable content for the game.
Red Dead Redemption sold an impressive 1.5 million copies in the U.S. during its launch month in May. Rockstar hopes to keep the ball rolling this year as it plans to offer at least four more downloadable packs over the next six months for the title.