Help - Search - Members - Calendar
Full Version: Mass Effect 2 [spoilers ftw]
iGrandTheftAuto.com Forums > Other Gaming > Other Games
Pages: 1, 2
Heartless
I've been playing this game now for about a month, and I have to say that I'm fairly disappointed, what with all the hype it received. Everything it sets out to do, and that's a lot, it fails at miserably. The meat of the game is the FPS side, which is an undeniable throwback to about 20 years ago. The reticle is permanently frozen in first person hell, which never changes even if you manage to figure out a way to change the camera. Why is this a problem? Because if, and this happens a lot, one of your bumbling sidekicks mange to stand just so over your shoulder and behind you, all your bullets some how manage to hit them. Aiming is equally wonky and at random, where the game itself doesn't understand it's own programing. This means fighting Geth huskers with a shotgun is as equally pointless as fighting them with a pistol. When they charge at you, you'd think the visual cone effect would scatter the shots from your gun and hit multiple targets, but this is never the case. And further, if they get too close, once again the reticle forces you to hit whatever it is currently sitting on, rather then what you're actually aiming at. Med Gel only exists for the benefit of your cohorts, who are too retarded to use it themselves and resurrect you when you inevitably perish. This creates an odd scenario where it's far easier to force them forwards and fight till they die, bring them back, and continue. Since the enemies don't give XP, your buddies have infinite ammo and can be resurrected whenever, it often means that difficult fights find shepherd cowering in a small dark corner, waiting for the bad guys to go away.

The game is riddled with annoying bypass attempts and ridiculous hacking terminals, which tend to sabotage your entire game if you fail any of them. Say you fail at one that has a hidden tech inside, and you don't realize this, and you can never go back to it even if you could have a second chance, this could mean that later in the game half your squad dies. The bypass one is really hard, with only a small margin of success, and it wouldn't be so bad if it just wasn't so important to nail every single one of them. The hacking is moronic in simplicity, making one wonder why they ever put it in the first place. To add insult to injury, the last mini game, the resource scanning missions, is tedious and laughable, as you'll soon find yourself wasting mindless hours scouring the worlds for imaginary rocks you can't sell or trade anywhere. And remember, if you miss a single upgrade, anywhere, everyone dies at the end. And don't get any lofty ideas about giving all the upgrades to the team and none for yourself; even if you kill everyone on the last levels, you die too. Again. So remember, upgrade or else!

The big draw to the game is the conversations, which at times were inspired and rich, but mostly just repeated and recycled over and over again. Legion makes the best comments, at least for me, but it really isn't anything no-one else says either. The main aggravate in this system is the dippy renegade/paragon system, that you can use if you gain more points in them, but can't use if you don't have enough points. Which in turns means that it becomes incredibly stressful to not only gain points but also to use them. And remember, if you don't use either, horrible, horrible, horrible things will happen. Like Legion/Tali becoming disloyal, or any number of rewards or story-lines being lost.

The missions were straight forward and formulaic, with all the loyalty missions just being rewashed versions of each other. No matter what happens, someones parent is evil, they have deep psychological torment and they endlessly make things worse for themselves at home. Yay.

Why am I still playing?
Massacre
The only problem you've mentioned that I've had is the husks running up on you, it's hard to get far enough away from them to get a shot off, I usually have to melee them. I don't feel like the mission are repetitive at all, and I don't see any reason to trade or sell the minerals, the upgrades are more than worth it. I've only scanned four planets and I've gotten enough materials to have most of the upgrades.

I've never had trouble with aiming or hacking. Are you playing on PC? PC controls are always wonky compared to console controls.
Heartless
QUOTE (Massacre @ Feb 19 2010, 01:18 PM) *
The only problem you've mentioned that I've had is the husks running up on you, it's hard to get far enough away from them to get a shot off, I usually have to melee them. I don't feel like the mission are repetitive at all, and I don't see any reason to trade or sell the minerals, the upgrades are more than worth it. I've only scanned four planets and I've gotten enough materials to have most of the upgrades.

I've never had trouble with aiming or hacking. Are you playing on PC? PC controls are always wonky compared to console controls.


Yeah, I'm on a PC. What do you mean the missions aren't repetitive? Shepherd, I have to go find the father/sister/son/clan/asylum I never knew, and btw, you're gonna get shot at. A lot. Now quick, run through this rat maze, have a few conversations and pick up the data pad. Pepper in some obligatory renegade/paragon actions and you have a mission. Hell, now that I think about it, the only missions you really do are the two revolving around the characters themselves and then the final suicide mission. Sure there's about 10 distress signals, but there's never a good time to get them done because you can't access more relay jumps at the start, and when you open all the map, the pressure is on to go and fight the bugs. Oh, and don't forget the ton of assignments, which make me feel like some chump bagboy for the mob.

Sure, it's a beautiful game, but I still don't understand why we all dress like we're in the XFL.
Massacre
What are they supposed to wear? Khaki's and a polo shirt aren't really space-faring attire.
Heartless
All I'm really thinking of when I play the game:






Posted by Yatzee.
Massacre
You need thick armor to stop lasers, apparently. If you look like an idiot, so be it. It probably doesn't help that I gave Shepard Deadpool's color scheme.
Massacre
FUCK.

You've beaten it, right, Heartless? How'd you get through the part with Joker? I get killed every time, and I've got that Jew cripple going as fast as he can go.
Heartless
QUOTE (Massacre @ Feb 22 2010, 12:38 AM) *
FUCK.

You've beaten it, right, Heartless? How'd you get through the part with Joker? I get killed every time, and I've got that Jew cripple going as fast as he can go.


Oh that. As soon as you leave the cockpit, charge into the medical office as fast as your polio riddled legs can hobble. Aim for the far back right corner and be prepared for a bug to come in through the engine window. Mash whatever button you use for accepting an action. If I remember right, that should drop you into the AI Control room. Do the console thing, and then hop down another bunny hole, off in a corner. This should put you in the very last room.

Something is missing though, I forgot what. I remember Kelly getting tentacle raped in the elevator. Check the Mass Effect Wiki.
Massacre
Yeah, despite everything I read telling me to haul ass, you have to wait for the Collectors' shadows to pass before climbing the stairs. I worked hard on this shit, Joker (Seth Green, obviously) is one of the few Jews I actually want to keep alive.

I got killed the first time because I stopped to watch Kelly get dragged off.
Heartless
Yeah. The bugs will leave you alone, mostly, so long as you stay out of their range. Oddly, I don't remember ever fighting them.
Massacre
I always died right at the top of the stairs, everything else was fine. Just because Joker's a cripple he can't carry a gun?
Heartless
QUOTE (Massacre @ Feb 22 2010, 06:32 PM) *
I always died right at the top of the stairs, everything else was fine. Just because Joker's a cripple he can't carry a gun?


What stairs? And yeah, he does carry a gun. Just not when you play as him.
Massacre
Towards the end of the "mission," when you reach the area where Jack stays, you have to climb the set of stairs to get to the core.

In other news, I can't believe I'm actually having trouble deciding whether to fuck Jack or Tali...
Heartless
QUOTE (Massacre @ Feb 22 2010, 06:41 PM) *
Towards the end of the "mission," when you reach the area where Jack stays, you have to climb the set of stairs to get to the core.

In other news, I can't believe I'm actually having trouble deciding whether to fuck Jack or Tali...


I don't think you can fuck Tali, and fucking Jack means she'll most likely die at the end of the game.
Massacre
Tali has offered to fuck me once she figures out a way to up her immune system so that she can survive taking off her suit. I'm intrigued, as I went through the entire first game before I found out I couldn't fuck her, so this is going to have to make up for it.

Is it weird that I didn't consider fucking Miranda for even a second? I have a second character planned and she's going to be a lesbian, so I'll fuck Miranda then.
Heartless
QUOTE (Massacre @ Feb 22 2010, 07:14 PM) *
Tali has offered to fuck me once she figures out a way to up her immune system so that she can survive taking off her suit. I'm intrigued, as I went through the entire first game before I found out I couldn't fuck her, so this is going to have to make up for it.

Is it weird that I didn't consider fucking Miranda for even a second? I have a second character planned and she's going to be a lesbian, so I'll fuck Miranda then.


I just read up on it, and you can fuck Tali. The best ones are Miranda, Kelly and Garrus. Miranda and Kelly show the most flesh, and Garrus is funny as hell. Mordin will tell you that ingesting Turian tissue will cause an allergic reaction in Shepherd. Later, you go for the painkiller and medicine. lol. That's right, you sucked Turian cock.
Massacre
I didn't know you could fuck Kelly. I thought you had dinner with her and that was it. I'm also curious as to what a Turian cock looks like...
Heartless
QUOTE (Massacre @ Feb 22 2010, 07:35 PM) *
I didn't know you could fuck Kelly. I thought you had dinner with her and that was it. I'm also curious as to what a Turian cock looks like...


Dunno, but Mordin says it causes chafing. And yeah, you can see her ass. With Miranda, you can see her in her bra.
Massacre
I just found out that a female Shepard can only fuck male characters and vice-versa. So much for my lesbian character.
Heartless
Kelly is the only Lesbian option I am currently aware of. Further, if you kill Samara and replace her with Mordin, you can have sex with her and die. [game over]

Also, if you hack the game and force characters into your squad, they have hidden conversations you couldn't otherwise access.
Heartless
If I made Mass Effect 2:

First and foremost, everything you do, say or otherwise would have weight and subtly alter the world around you, even opening additional quests later because of those actions. Imagine if, when you save Daniel, that when you kill the Batarians, he becomes a eugenics crazed madman that must be stopped. Or even simpler, the second half of Omega, when cleared of the virus, opens for exploration, complete with additional shops, NPCs, and quests. How you complete such quests would effect how each race reacts to one another. When you save the Batarian from the virus, the relations begin to improve, to the point that the worlds begin to seem more intermingled. Even your party members would reflect these choices that you make. There should be a point to be a renegade, or paragon.

I would have liked to found my own colony, with even simple choices like, open an orphanage, or run a casino. It would have been great to see an all human colony for a racist Shepherd, or something more integrated. These choices would unlock additional assignments in the galaxy, such as a paragon character having to fix things or buy stuff, or a renegade having to fight off the hordes of enemies he's angered.

I'd also like a broader range of character to select from, based on what style of play I plan for. I still don't understand why Samara and Jack work together, or even why they are so cool with it. Jack mentions I could run a great pirate business through the Normandy, so why can't I? I'd like to roam around and board ships and rob colonies. Or, stop those from doing just that. Why can't I make friends with enemy merc groups, and fight off legions of Alliance armies? Without basic choices, the game comes off as cheap and hollow, and ultimately worthless.

I'd like to see a better form of trade and economy then what the game offers. It seems strange to see a pure credits for tech exchange. Why can't I salvage junk from abandoned star cruisers and find someone to trade it for minerals or tech? Further, why are my ship upgrades never used anywhere but the final stages? Dammit, I want to use the javelin missiles to rock the shit out of passing ships and low defense colonies. This is supposed to be a space opera, but I don't feel like it is.

Why can I only shag one bitch at a time? Why can't I run about the galaxy fucking everything that moves? If you're going to allow romances, they should be a bit more alive. Maybe I'm going to far here, but maybe a jilted lover could leave my crew and pledge to see my life and ship destroyed, spawning yet another mission. There is so much potential in this game and it's pathetic to see it all wasted. I realize that I'm asking for a bit much, but there should be something more to this then a simple win/win system backed by ineffectual game decisions. I've brought down the blue suns, cured the plague, altered the course of the genophage, assassinated leaders and helped build criminal empires and there's absolutely no recognition of it. Maybe Omega is a lost cause, but can't I clean up the Citadel? Take down mob bosses? Why is the final game choice, help Cerberus, or blow up the ship? Can't I help the alliance instead? Or myself?

The last thing on my mind is why don't we ever see a true human world? The Citadel is mostly a hub and occasionally you'll see the desecrated remains of a colony, but I want to see earth. Or Mars, or anything. Give me something bioware!
Qdeathstar
I think the game is decent, but theres no way you can only scan three planets and still unlock all the upgrades, you need a lot of element zero, which is rare.
Heartless
Iridium is the one I have trouble with. I've found it's best to hunt the small pimply planets, they have the best swag.
Massacre
If I go to a planet and the scanner results don't say "Rich," then I just go to another planet. No point in wasting time on one with moderate or good results. Q, I'm going to try and find it again later, but one planet I came across had six deposits of Element Zero on it, I got about 11-thousand-and-something from it. More than enough to boost Jack's biotics and give myself a few abilities.

Heartless, all of your ideas are great. They'll probably be ignored, but maybe you should post them on BioWare's site?
Heartless
That's a great another. Another great idea: if you're having difficultly mining, manually manipulate your mouses sensitivity controls. That should increase the amount of stuff you get from planets.
TreeFitty
My roommates were addicted to this game for a few straight days. One of them spent most of his time scanning every planet he could find and had a huge amount of Element Zero.
Massacre
I haven't played it since Sunday. I really don't like how quickly I've progressed through the game, even after doing all the loyalty quests and doing whatever side missions didn't sound boring. I think I'll play through Assassin's Creed II again.
Heartless
I tend to play this in heavy rotation with Fallout 3. I need another game of that style, if anyone has any tips.
Massacre
You mean an RPG with a karma systems and five gallons of awesome? Fable II, if it ever came out for PC. The choices you make in the game actually effect things right away. Whole towns can be shitholes or they can actually look nice, and everyone will know about what you've done and will react to you accordingly. Also, your karma effects your appearance heavily.
Heartless
QUOTE (Massacre @ Feb 25 2010, 12:28 PM) *
You mean an RPG with a karma systems and five gallons of awesome? Fable II, if it ever came out for PC. The choices you make in the game actually effect things right away. Whole towns can be shitholes or they can actually look nice, and everyone will know about what you've done and will react to you accordingly. Also, your karma effects your appearance heavily.


Never came to the PC, lol.
Massacre
Fuck. Buy a 360, then.
Massacre
Try Dragon Age: Origins if your PC can run it. There's no bar or anything that says what your karma is, but there are still tons of choices in that game that test your morality.
Heartless
QUOTE (Massacre @ Feb 25 2010, 01:40 PM) *
Try Dragon Age: Origins if your PC can run it. There's no bar or anything that says what your karma is, but there are still tons of choices in that game that test your morality.


Oh right. Almost forgot.
Massacre
Plus, they're coming out with an expansion (or maybe it's out already), and it's on a disk as well a DLC. I love companies that release their expansions on disk.
Heartless
QUOTE (Massacre @ Feb 25 2010, 01:50 PM) *
Plus, they're coming out with an expansion (or maybe it's out already), and it's on a disk as well a DLC. I love companies that release their expansions on disk.


Thank you fallout.
Massacre
If it weren't for the expansions coming out on disk, I wouldn't even have Fallout for PC. It took forever on console.

I'm dying for a new Elder Scrolls game. After Fallout, I'm sure Bethesda will implement a karma system into TES.
Heartless
I'm tired of the far future/ancient primate RPG games. Why not have something more Modern? Like, set in 2012, and center around the theoretical worlds end, where you must face down corrupt police, fanatical cultists and deranged politicians hell bent on restarting WW2. Nothing supernatural or sci-fi, just a lot of in depth story lines, world exploration and divergent paths based on alignment choices. Oh, and I'd like to see a lot of fucking guns.
Massacre
That sounds similar to I Am Alive, except IAA is going to be a first-person shooter (also known as "shit").
Heartless
QUOTE (Massacre @ Feb 25 2010, 03:12 PM) *
That sounds similar to I Am Alive, except IAA is going to be a first-person shooter (also known as "shit").


I didn't know Chicago was known for it's earthquakes. Or that the US, possibly the most developed first world nation in the world, would have that much difficulty recovering after a quake. Looks iffy.
Massacre
Pretty much. But unless game companies actually start listening to their fans, that's probably as close as you'll get.
Heartless
The biggest problem with a game like that is, assuming Chicago is totally annihilated by an earthquake, why not just leave? Why hangout in the rubble and play real life Fallout? Just go somewhere else; it's not hard.
Heartless
On topic: I'm starting to guess that Cerberus killed you sometime after the end of the first game, in order to break you from Alliance controls. If you play the game in this mindset, it tends to make more sense.
Massacre
Well, it was clearly the Collector ship that destroyed the Normandy in the first place, but something just doesn't seem right about how everything went down. On a side note, what the hell is going on with the Illusive man's eyes?

QUOTE (Geert Wilders @ Feb 26 2010, 12:01 AM) *
The biggest problem with a game like that is, assuming Chicago is totally annihilated by an earthquake, why not just leave? Why hangout in the rubble and play real life Fallout? Just go somewhere else; it's not hard.

In this sense, I am an idiot, because if this were to actually happen, I would stick around to do just that.
Heartless
QUOTE (Massacre @ Feb 26 2010, 12:36 PM) *
Well, it was clearly the Collector ship that destroyed the Normandy in the first place, but something just doesn't seem right about how everything went down. On a side note, what the hell is going on with the Illusive man's eyes?

QUOTE (Geert Wilders @ Feb 26 2010, 12:01 AM) *
The biggest problem with a game like that is, assuming Chicago is totally annihilated by an earthquake, why not just leave? Why hangout in the rubble and play real life Fallout? Just go somewhere else; it's not hard.

In this sense, I am an idiot, because if this were to actually happen, I would stick around to do just that.


Or the planet that turns red or blue at the end of the game. I don't see how it could be the Collectors though - I haven't played ME1 but I heard the collectors were pretty much silent in the game. So when Shepherd says that the same ship has been hounding him all this time, I find that hard to believe. I've also heard it said, if the Reavers were controlling the Geth and the Collectors, why didn't the Collectors factor into ME1 more? ME2 seems to have an endless list of plotholes that I doubt can be solved in the third. And there will be a third, or so my ingame hints threaten.
Massacre
Yeah, it's already a confirmed trilogy. They say earlier in ME2 that the Collectors are actually re-purposed Protheans, who were thought to be extinct in ME1. The purpose of the Collectors was supposed to be researching and building new Reapers, they were only an enemy in ME2 because the Geth failed, and the Collectors were just a backup plan and weren't really supposed to come into play as combatant enemies.
Heartless
QUOTE (Massacre @ Feb 26 2010, 02:02 PM) *
Yeah, it's already a confirmed trilogy. They say earlier in ME2 that the Collectors are actually re-purposed Protheans, who were thought to be extinct in ME1. The purpose of the Collectors was supposed to be researching and building new Reapers, they were only an enemy in ME2 because the Geth failed, and the Collectors were just a backup plan and weren't really supposed to come into play as combatant enemies.


So what, ME3 we'll fight reapers? rolleyes.gif Bring on the mammoth sentient ships.
Massacre
I don't know how they plan to work around it, but they had a massive fleet of Reapers coming for the galaxy at the end of the game. I'm sure there are more Geth and Collectors left over, though.
Heartless
It would be nice if all those people of different races band together to fight off the reapers. Or, if I'm evil shepherd, I lead the humans to ethnically cleanse and scrub every world and ship I come across.
Massacre
I just want a volus on my team. They look like plums.
Qdeathstar
QUOTE (Geert Wilders @ Feb 24 2010, 12:01 AM) *
That's a great another. Another great idea: if you're having difficultly mining, manually manipulate your mouses sensitivity controls. That should increase the amount of stuff you get from planets.


xbox360
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2014 Invision Power Services, Inc.