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DuPz0r
QUOTE (ViceMan @ Apr 17 2010, 06:21 PM) *
QUOTE (bOnEs @ Apr 17 2010, 05:56 PM) *
i started to like the grainy look after a while... and yes, the weapons in this add-on were the highlight for me... the automatic combat shotgun, the sawed-off (which took out vehicles in 2 shots!!), the grenade launcher, the automatic pistol, and the pipe bombs... i used all of them all the time... not the sawed-off so much though once i unlocked the other one...


The sawn off was so-so, its only advantage was being able to use it on a bike, but I soon traded it in for the streetsweeper. Pipe bombs aren't much different from 'nades and the automatic pistol was nearly identical to the micro-uzi. The grenade launcher was probably my favourite for its uniqueness.

The filter took a bit of getting used to, especially in the dark clubhouse. I'm sure TBoGT has a filter too, the contrast between light and dark seems to be more noticeable.



Yeah i think TBoGT has a bit more of a higher saturation filter. Not so much that it is really noticeable, it just seems more colourful like Vice City.
trathen93
I took the filter off after 5 mins, i dont like change when the original on iv was ok. i tested out both of the packs and i cant seem to choose which is best, especially after declaring more interest in TBOGT before i got my hands on them. so far so good, oh and the bikes feel wayyyyy better.
DuPz0r
The new bike handling is pretty amazing. I literally preferred driving bikes all the way through TL&D. Does anyone know if the handling for the bikes has been patched for IV and tBoGT too?
Marney1
Bike handling is good and I'm pretty sure the cars feel more rugged and heavy. Also, what's this filter thing you lot are talking about?
DuPz0r
The fuzzy noise effect on screen.
bOnEs
@ marney - the grainy look?? you don't notice it?? maybe non-HD people can't see the difference... and there isn't a filter on BOGT but, the color scheme has been given a very vibrant overhaul... the colors stand out more, which to me looks better than the original IV graphics...

and the bikes are not patched in the other games... luis still flies off bikes like niko mad.gif... so, if you want to ride a bike, i suggest fucking around in johnny's shoes...
Marney1
Didn't say I didn't notice it. huh.gif
I'm HD'd up to fuck with the HDMI lead and I was messing about on TL&D MP and have decided I hate the look of it, it somehow just doesn't seem 3D with that look. Can't wait to move onto TBoGT.

Also I think the cars seem to have a bit of extra torque - quicker off the mark.
ViceMan
Finally finished 50 gang wars, they get bloody hard. At first I tried to keep my gang members alive, it went well up until the 20th war, then they started getting slaughtered during every battle, by the 40th it was rare for any of them to survive a single war. Their AI is horrible, I stop out of range of the enemies and creep towards them, but the gang members stay on their bikes, as soon as I fire the first shot they speed off on their bikes into the middle of the shooting. It annoyed me so much I tried to get them stuck behind obstacles so I could take out most of the enemies beforehand. (The drug wars in TBoGT are much easier IMO.)

Other annoyances; the rather large parking bay outside the second savehouse can only store two bikes, I know this is the case for savehouses in the base game, but I thought since this game revolves around bikes it would've been altered to accommodate more than two bikes. Also, as i've previously mentioned the bat can't be used on a bike outside of races.
bOnEs
other annoyances - getting a text message during every fucking mission, telling you to call up clay and terry to help out... also, every now and then getting the pop-up telling you to play online mad.gif... building up your team's stats, only to watch you blow them all up when you took a shortcut through a gas station mad.gif... watching the roads and building textures pop-in frequently... crashing down to the streets in a helicopter has caused the worst of the texture problems... niko's journey wasn't nowhere near as bad with the pop-in...

just beat it the second time, and did about 20 turf war missions this time too... i was able to get a bike i missed the first time playing also... it was malc's custom double T, i found it at the end of that drug deal mission gone wrong... i also managed to cap all 50 seagulls chillin' 'round the LC... i love the innovation bike from playing the "club business" mode online... so, i had to unlock it in the single player mode of course biggrin.gif... i'm going to keep up with the side stuff but, i also want to play BOGT again...

question: do the 50 seagulls from TLAD count as the 50 in BOGT?? i mean, do i have to kill them all again or does the ones i killed during LTAD count?? i only ask because i don't see a map on the website for the 2nd DLC... i just see one for the lost add-on...
ViceMan
QUOTE (bOnEs @ Apr 26 2010, 07:00 AM) *
other annoyances - getting a text message during every fucking mission, telling you to call up clay and terry to help out... also, every now and then getting the pop-up telling you to play online mad.gif...

Mildly annoying, although I can overlook both of those.

QUOTE (bOnEs @ Apr 26 2010, 07:00 AM) *
building up your team's stats, only to watch you blow them all up when you took a shortcut through a gas station mad.gif...

I assume you're referring to the one in the south of Alderney, it only happened to me once, but as I drove through it I knew they were going to hit one of the pumps. Although before that happened i'd actually driven through there with them a few times.

QUOTE (bOnEs @ Apr 26 2010, 07:00 AM) *
watching the roads and building textures pop-in frequently... crashing down to the streets in a helicopter has caused the worst of the texture problems... niko's journey wasn't nowhere near as bad with the pop-in...

Haven't noticed anything, although I never use the helicopter, just stick to the bikes.

QUOTE (bOnEs @ Apr 26 2010, 07:00 AM) *
question: do the 50 seagulls from TLAD count as the 50 in BOGT?? i mean, do i have to kill them all again or does the ones i killed during LTAD count?? i only ask because i don't see a map on the website for the 2nd DLC... i just see one for the lost add-on...


I think they're separate.
bOnEs
pop-in - i may notice it a lot with the helicopters but, i still notice it often on a bike...

and yea, i'm talking about "that" gas station... but, i also lost two guys who were fully battle-hardened in that spat with brian down by the docks too... that one really pissed me off... i couldn't tell if they were trying to help me and died, or if they were on brian's side and i killed them... either way, i get pissed every time i lose one of those guys...

about the segulls - you still didn't quite answer the question... do i have to re-kill the seagulls in BOGT, even though i took care of all of them in TLAD?? if that's the case then fuck 'em... in TLAD you get the innovation, which i think is the best bike in the game... but, you only unlock the APC in BOGT... but, you can also call up henrique and he'll deliver one so, it's not a big deal really... i was just more concerned in case i wanted to get 100% of both add-ons...
ViceMan
QUOTE (bOnEs @ Apr 26 2010, 08:18 PM) *
about the segulls - you still didn't quite answer the question... do i have to re-kill the seagulls in BOGT, even though i took care of all of them in TLAD?? if that's the case then fuck 'em... in TLAD you get the innovation, which i think is the best bike in the game... but, you only unlock the APC in BOGT... but, you can also call up henrique and he'll deliver one so, it's not a big deal really... i was just more concerned in case i wanted to get 100% of both add-ons...


Well let me put it this way, in TBoGT there are at least two seagulls on top of the Rotterdam tower, which aren't in those locations in TL&D. I remember killing them during Yusuf's mission. So i'd imagine they're all in different locations and need killing.
Marney1
TL&D finished too soon for my liking and I hate the gritty texture and the ammount of slowdown I was experiencing throughout the game pissed me off. I'll start TBoGT tomorrow and forget about TL&D. mad.gif
Massacre
Gritty texture?
bOnEs
QUOTE (Marney1 @ Apr 26 2010, 09:58 PM) *
TL&D finished too soon for my liking and I hate the gritty texture and the ammount of slowdown I was experiencing throughout the game pissed me off. I'll start TBoGT tomorrow and forget about TL&D. mad.gif

they both finish up too soon... they're not very long in the GTA universe but, 8-10 hours is plenty long enough i guess...

@viceman - how come our iGTA site doesn't have a seagull map for BOGT??
ViceMan
QUOTE (bOnEs @ Apr 27 2010, 04:06 PM) *
@viceman - how come our iGTA site doesn't have a seagull map for BOGT??


I dunno, ask Psigh. He can tell you what you need to know.
6 shooter
bones: you don't need to re-kill the seagulls from TLAD in TBOGT. The 50 seagulls from TLAD and the 50 from TBOGT are DIFFERENT seagulls, in different locations.
bOnEs
QUOTE (6 shooter @ Apr 30 2010, 05:10 AM) *
bones: you don't need to re-kill the seagulls from TLAD in TBOGT. The 50 seagulls from TLAD and the 50 from TBOGT are DIFFERENT seagulls, in different locations.

yea, i noticed this just the other day when roaming around in BOGT... i guess i am just surprised that psy didn't put together a seagull map for BOGT i guess... maybe if he did, i might actually care about getting them biggrin.gif...
6 shooter
I pointed out the lack of the bird map for TBOGT to PSy in a thread on the old forums. He said he was to busy or sth, but in any way you can google the map easily.

AFAIR, birds in TLAD and TBOGT weren't as hard to spot as in GTA IV. Not only cause there's less of them, they're mainly in open spaces, easy to spot - you don't need screenshots to find them.
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