QUOTE (normal @ Jan 10 2010, 08:19 PM)
I've got another 2 questions.
Fist one is: How to modify vehicles maximum health and where?
Second one: Is there an value that describes car push force or the game calculates it trough vehicle mass in handling.cfg?
As an example I have:
Yes it is a value for "push force". It is mass
A Firetruck's mass is 6500.
A Turismo's mass is 1400.
Now when I hit another car with firetruck on high speed, the firetruck hits the car and it's pushed hardly, but the firetruck just slows down a little.
But doing the same thing with turismo, the turismo will almost stop instantly.
So I would like to know how to change that value if it exists.
What I would like is to hit vehicles with turismo, without stopping in place.
You might want to change the collision damage multiplier
as well, or your Turismo will not last long.
Originally, the Firetruck's collision damage multiplier is 0.26
, and for the Turismo 0.72
. Obviously, the lower the better.
All the values are in the handling.cfg
file on the GTA:SA disc.
I'll mention two cheats:
-A cheat that make cars float away (get airborne) when hit.
-A cheat that turns any car you drive into a death dealing mean machine, similar to the Rhino.
I don't know the codes for the PC version but it should be possible to find them. I got the codes for the PS2 version.