Small bit of the interview:
"There was a sense that in some way movies were a higher art form and video games could aspire to be like them,” says Dan Houser, vice president of creative at Rockstar and lead writer on GTA IV. “I think now, because we and a few other companies are making products, that this isn't the case. They're just different and video games are capable of things that movies aren't."
Read the full interview here
Telegraph also have a preview of The Lost & Damned posted up, a somewhat lengthy run through of the game and details of three of the games missions that they played themselves. I'll let those of you who don't mind spoilers read through the short missions preview yourselves so that I don't ruin the story or excitement for the others.
Tidbit of the preview:
"The Lost & Damned's story runs in tandem to the main plot of GTA 4 and occasionally overlaps it, but it's very different in terms of style and pacing. Rather than slowly exploring Liberty City through the eyes of an immigrant with a helpful series of tutorial missions (as in GTA 4), players step into the shoes of a lifelong native and are hurled, all guns blazing, straight into the action."
Read the full preview here