QUOTE(TwoFacedTanner @ Dec 13 2008, 06:57 PM) [snapback]1474958[/snapback]
QUOTE(victimsfamily @ Dec 13 2008, 11:03 AM) [snapback]1474956[/snapback]
Screenshots looks good and all, but something tells me I won't buy the DLC, because I already paid 60 $ for a game that's not finished, I don't see why I should pay more now. But I recon it's the future for the gaming business : buying games in kit.
You know everyone says that...and even though PC games are like $10 cheaper...no one ever has a problem with buying the expansions to PC games... Which are usually about $30 or so.
That's true, but it's one of the reasons I prefered playing on consoles in the first place, once you'd have the console and the game, you'd have it. All. More and more it seems to me that the DLC principle is just a way to rush release unfinished and lousy big licence games. There should be no reason for DLC. All the more for a "sandbox" game like GTA, which usually provides all the tools for infinite fun, natively.
Now you think you have a xbox360 for 180 $ but what you actually get is "the core", and there's a ton of things to pay for if you want the complete experience, DDR, live, wifi, etc... Like on PC with graphical cards, processor, RAM, to change every 2 years... Same with PS3 I guess. They're turning the console market to work this way, and be as juicy and regularly bankable.
"Next Gen" is all about making us accept to pay more, force the PC ways into console players, the thing is it doesn't mean better games...
As for this "Lost and Damned" thing, is this really necessary ? What it seems to bring as of gameplay features, couldn't have it been in the game originally ?
Actually, I'm only telling you that because when we found out that the Xbox 360 core was going to be able to run the game complete, we felt the game had to be downsized and not optimized for the PS3 disc. No problems really, they just had to cut some ideas that had already gotten around mags. Btw, Euphoria wasn't cut--I don't know what you are talking about there.
Last but not least, R*'s business is selling titles so there is little shock there. If you wanted to make sure some features were in there you should have waited for reviews after launch. No need to worry... plenty of copies...
No hard feelings. I really don't care about the game because I haven't played it in months.
Waiting for reviews wouldn't have made the game more finished or fun. Wouldn't even have made me think about buying it or not, seing as they all were and still are ultra positive.
I don't know about the reason you give for ideas being cut. I don't see how climbing to poles (or even vigilante or taxi missions) being out could be due to an optimisation problem, but i don't want to change subject. They didn't advertise it anyway (of course, of course). As for the Euphoria thing I was refering to it in relation with the scripted "hanging on vehicles" "one mission deal" feature.
No hard feelings either, and I haven't touched the game in months either (been playing skate. since the release though). But I still care for GTA, and all the hours passed having fun and dreaming on it.