Basic Animation Tutorial By DuPz0r
Ok, im not going to cover how to make realistic gun shots, or lights, or how to airbrush anything.
This is The most basic animation, just showing you how to get your work animated.
Making some flashing police car lights would take up about 6-8 frames if you want them to be smooth looking.
You'll have to create all the flashing and reflection yourself, but i'll show examples.
All Animation is the same, from movies, cartoons, 3d graphics, and so on.
Its all made from still frames, put together to make movments.
These are the frames i created:
First of all you need to stack your frames ontop of each other in seperate layers of your sig, in the exact right place, for it to be smooth.
Once you place all your layers in the right place, Make your sig, and then make a hole for your animation to show through.
Save each frame with a name you can find easily, like "anim frame 1", "anim frame 2", "anim frame 3" and so on.
Save them as a .png to keep quality.
I'm using Animation Shop, but im sure Imageready works in the same way.
Open your animation program, and goto File>Animtion wizzard
Dimensions, same size as first frame.
Canvas Colour, Transparent.
Aspect Ratio, Centered In The Frame.
Filled With the Canvas Color
Yes, Repeat animation
frame displayed at 10
Add Image, and choose all your frames, in the right order.
Goto View>Animation and make sure your animation is ok, then save it, choose all the best quality settings.
At the end you should have a very basic, but effective animation.
You can obviously use any brush for the hole in the sig layer, to suit your animtion, or maybe you'd prefer something like a tv screen, just cut the screen out and have the animation behind it.