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> camera tracking test, 1st test with some new software
ctlfreak
post Dec 16 2010, 07:03 AM
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This is the 1st test i did. its by far not perfect. i did almost no post work aside from dopping a generic grain on there which in hind site i should have tweaked cause it makes the model jitter to much. i also got lazy and used no track markers so the floor plane is not perfect and the object moves a touch irregular at times. I am gonna do a real test with markers and will prolly redo the render to shoot for a more realistic scene and add a better reflection map on the table

3d camera tracking test


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ctlfreak
post Dec 18 2010, 06:47 PM
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@DUP

Well turns out reading the enclosed documentation should have been my first step, damn manly hormones have me trained to ignore instruction manuals. Turns out you can get a clean track off poorly lit footage by jumping thru a few hoops and taking the video and adding a high contrast effect before importing to Boujou. the track is now perfect. I doubt I will re render the model anytime soon, between the radiosity and occlusion it was taking about 8 mins per frame at 315 frames i cant tie my comp up like that for some tests. i will re do another test tho now that i have a better idea of what to do to get cleaner results.

Now ive gotta figure out my workflow to get nuke boujou ae and lightwave to properly communicate.


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