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> camera tracking test, 1st test with some new software
ctlfreak
post Dec 16 2010, 07:03 AM
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This is the 1st test i did. its by far not perfect. i did almost no post work aside from dopping a generic grain on there which in hind site i should have tweaked cause it makes the model jitter to much. i also got lazy and used no track markers so the floor plane is not perfect and the object moves a touch irregular at times. I am gonna do a real test with markers and will prolly redo the render to shoot for a more realistic scene and add a better reflection map on the table

3d camera tracking test


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ctlfreak
post Dec 16 2010, 02:18 PM
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it wasnt from lack of points, boujou freaked out on it mainly over the grain levels, hence the wobble. the lighter items in the shot, like the white on the blanket on the couch and the dragon incense holder had perfect tracks on them, unfortunately the table being dark kinda screwed its track up. it had around 4000 track points in the whole scene. problem came when defining the planes, the points on the table broke the y translation at times, so when the object was attached to them as a null it caused the wobble. . you live you learn i guess. prolly would have helped had i read the help file first instead of just going at it. i coulda tweaked the track and re tracked points manually but i figured id redo a new one with a proper set up and atleast a decent lightsource

This post has been edited by ctlfreak: Dec 16 2010, 02:22 PM


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