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> camera tracking test, 1st test with some new software
ctlfreak
post Dec 16 2010, 07:03 AM
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This is the 1st test i did. its by far not perfect. i did almost no post work aside from dopping a generic grain on there which in hind site i should have tweaked cause it makes the model jitter to much. i also got lazy and used no track markers so the floor plane is not perfect and the object moves a touch irregular at times. I am gonna do a real test with markers and will prolly redo the render to shoot for a more realistic scene and add a better reflection map on the table

3d camera tracking test


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DuPz0r
post Dec 16 2010, 01:26 PM
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I do the odd VFX on my course using Nuke and Fusion. that's not a bad attempt. I noticed a little wobble on the model, but other than that, it wasn't too bad. You have loads of tracking points available to you on that table, try tweaking it some more. How many tracking points did you end up using?

Also as mentioned above, if you do polish it up, then definitely add the reflections in there.


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