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> Things you Hate about games, What are some things you hate about games
bOnEs
post Sep 16 2009, 05:11 AM
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QUOTE (Massacre @ Sep 15 2009, 09:26 PM) *
Those old school Gameboys could take a fucking beating. My shit was wrecked and it might still work today, if I could find it.

hell yea they could!! i dropped the original gameboy down a flight of stairs on vacation a long time ago when i was little... that fucker stilled worked afterwards... they don't make shit like they used to...

*sounds like my grand pappy*


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QUOTE (Massacre @ Mar 15 2011, 01:24 AM) *
Oh, good one. The "you're on the internet so you must have no life" insult isn't moronic or unoriginal at all. You must, without a doubt, be a very important member of society, not at all a waste of the already barely valuable gift of life.

As is the case for everyone who takes issue with people who make them sad on the internet, you are one of two kinds of people:

You are exactly what you claim I am, and that is a lonely, pathetic basement dweller. You life is spent eating eight pounds of junk food per day, masturbating to anything you find online that's even remotely feminine, and wishing you had good looks and social skills. You continue to live with your mother until she dies of a combination of lung cancer and liver failure brought on by the chain-smoking and heavy drinking she used to cope with what a failure you are. Your mother mercifully dead and free of the living embodiment of failure she regretfully thrust from her loins, the bills start to pile up and you, unemployed and unable to pay these bills (of course), lose the house and everything in it. Somehow even more of a failure than you already were, you wander from place to place eating out of dumpsters and sleeping in your own filth until you finally die of AIDS, which you contracted from a diseased whore you scrounged up enough money to pay for, so you could finally lose your virginity while at the same time pretending that your mother was back in your life.

Or:

You are the type who was an athlete in high school, who was genetically doomed to be an idiot but managed to finish school and even get a college scholarship because you were so good at a worthless children's game. You went off to college with a suitcase full of polo shirts and condoms, the polo shirts, because you're a douche, and the condoms to prevent you from impregnating the dim-witted young college girls whom you could never touch without the aid of Rohypnol, a drug you refer to as "roofies" because you can neither spell or pronounce Rohypnol. You scrape by with borderline D's for the next four years, and leave the campus to go out into the real world where your realize you're not intelligent or talented enough to do anything of value with your life. Misery and minimum wage ensues for thirty years, then you blow your brains out, and your corpse, alone and forgotten, is not discovered until the smell of rotting flesh seeps under your door and your bodily fluids finally soak through the floor of your studio apartment and into the room below you. Your body is cremated, the ashes scraped into a garbage bin because there was no one in your life who valued you enough to pay for a casket, funeral, or burial plot.

You're undoubtedly one of the two, otherwise you would have better things to do than complain about the theme of a forum that doesn't care about anything you have to say.
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TheAnalogKid2112
post Sep 16 2009, 07:40 AM
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QUOTE (Tranque @ Sep 15 2009, 07:58 PM) *
A general lack of story. I've noticed I haven't seen really good plot since Silent Hill 1 + 2 + 3. Stuff with meaning, themes, backstories, side characters. GTA 4 does have a high quality script but many people don't recognize that part. I just notice other games I've tried have flat scripts.

Uncharted: Drake's Fortune
Fallout 3


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DuPz0r
post Sep 16 2009, 08:46 AM
Post #23


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The price of games reflect the amount of money needed to produce and publish a game. A game designer will get between 30,000 and 40,000 a year. They have to work their arse off for the company which earns more then the designer. And then Sony or Microsoft earn a large cut of money too. So As you can see, games are getting more expensive but this is because of the demand to have games ready as quick as possible. There is more demand in gaming then there is in music and the film industry these days. I admit i can barley afford many new games these days. But i understand why they cost so much, and now you do smile.gif

Also lack of content is down to the designers. Sometime they need to meet deadlines so they leave a lot of content out that they had planed. Or like R*, they leave content out just so they can make more money on DLC. DLC is a big business for designers because they can make it and hand it out straight to the consumer, which cuts out the middle man, and helps them earn a little more.

My aspiration is to become a game artist/level designer, and i am a gamer, so i can sort of sympathize with both sides of the story.


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anomalous_result
post Sep 16 2009, 09:33 AM
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I'm not sure games are that expensive. If you buy a DVD for 10 and watch it for 2 hours, maybe 6 if it's a film you like, or buy a decent game for 30 and play it for 20 hours the game seems economical to me. Micropayment crap gets on my nerves a bit, check out Battlefield Heroes where you can customise your character for money, but the game's free and none of the weapons or abilities cost real money so I'm overall fairly cool with it.

I guess the thing I was hoping for with this gen of consoles was a bit more immersion, we're all about the eye candy, but what if the PS3 was running a PS2 game graphically that was 8 times bigger, or had 8 times as many people in the city, or could effectively model interiors as well as exteriors. Instead we just get more HDR/bloom effects on the cars that are now a little bit shinier and a little bit more 'realistic' in their handling characteristics (I know this sitting on a sofa in front of a telly playing a PS3 do I?).
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Massacre
post Sep 17 2009, 02:08 AM
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QUOTE (bOnEs @ Sep 16 2009, 01:11 AM) *
QUOTE (Massacre @ Sep 15 2009, 09:26 PM) *
Those old school Gameboys could take a fucking beating. My shit was wrecked and it might still work today, if I could find it.

hell yea they could!! i dropped the original gameboy down a flight of stairs on vacation a long time ago when i was little... that fucker stilled worked afterwards... they don't make shit like they used to...

*sounds like my grand pappy*


So, supposedly, the Gameboy in this pic actually still works. Or at least that's what the internet says, I personally don't believe it...


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QUOTE (Darth Sexy @ Sep 12 2009, 03:43 AM) *
Massacre, you make me look like a rational, moral, kind person.
QUOTE (Marney1 @ Oct 26 2009, 01:22 PM) *
Massacre - What you've just posted is sick and disturbing...
QUOTE (ViceMan @ Jan 17 2010, 04:22 PM) *
When Massacre is around, everything is violated... Whether it likes it or not.
QUOTE (ViceMan @ Mar 6 2011, 09:40 AM) *
Whenever I think of "human resources" Massacre immediately springs to mind.


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Handsome B Wonde...
post Sep 17 2009, 08:32 AM
Post #26


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^lol, i don't believe it, either

Things i hate

1. DLC
I have a long standing policy of not paying for something that i can't physically handle (well, kind of), be it porn, music, movies, or in this case, DLC. What if my PC or 360 caught on fire? Well, i'd have to buy and/or download all the stuff again. Not good when you only have a shitty 5gb a month interweb connection.

But seriously, apart from The Lost And The Damned (which i'm getting on disc with Gay Tony next month or whenever it comes out) i haven't seen any DLC worth paying for. Bloody map packs can die in hell! And paying for "premium" themes? You'd have to be stupid. Which most people on Live are.

2. Save slots
If PS1 games had more than 1, how the heck did we come to this. Obviously, this isn't a common problem, but Dead Rising has left me scarred for life.

3. Lack of 3rd party peripherals in the current generation
This is a problem for 360 and PS3 owners in Australia. I'm not so sure what it's like elsewhere. Basically, the vast majority of stores here only stock official controllers. The going rate for these when i checked the other day were
PS3 controller: $80
360 controller: $64
In the past, i would have just shelled out for a cheapo 3rd party controller, and palmed it off on my friend whenever he came over. I refuse to pay that much for a 360 controller. Worse still, the wired 360 controller was $55. WTF?

4. 60 GB 360 HDD

I've no problem with the HDD as such (apart from the fact it's 20 GB, and i can't fit jack on it anymore). It's the cost of the 60 GB HDD that gets me. $149. And that's without the transfer disc. At least the 120 GB HDD drive is slightly better value, as you get the transfer disc, and double the storage for $80 extra. This is one of the reasons (along with paying for Live membership) that i'm buying a PS3.

5. Storylines

Is it just me, or have storyline standards dropped in the last few years. Also, i have noticed a few recycled storylines. If one more game does the "your mentor is really the main bad guy" storyline again, i'm going to go on a killing spree. Of ants.

Not surprisingly, apart from the storylines, all the points i made are problems with the current generation of consoles. I come from the good ol' gaming era of the middle to late 90's, where we liked our consoles simple, our rings brown, and all of our content in the actual game, dag nammit.



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ThePaleOgre
post Sep 17 2009, 11:02 AM
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Regenerating health in multi-player and single player
Shit is a terrible fucking fad that needs to fuck off wallbash_red.gif mad.gif


The overuse/overdone of HDR/bloom effects
The overuse/overdone of motion blur effects
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Ex-PS Fanboy
post Sep 17 2009, 03:28 PM
Post #28


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QUOTE (ThePaleOgre @ Sep 17 2009, 07:02 AM) *
Regenerating health in multi-player and single player
Shit is a terrible fucking fad that needs to fuck off wallbash_red.gif mad.gif

Did you ever see Yahtzee's rant about Turok? I think you'll like it. And I agree with that 100%
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bOnEs
post Sep 17 2009, 03:32 PM
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doesn't play well with others...
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yea, just when you think you got someone, he runs off and hides 'til his health comes back, then ambushes you from behind... it happened all too often in uncharted 2's online BETA... i would nearly kill someone only to have them come right back a few seconds later and get me...

i guess it works for single player IMO... it keeps the game moving along instead of having to restart from the last checkpoint a lot... but, it absolutely doesn't work online... if only they would separate these things...


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QUOTE (Massacre @ Mar 15 2011, 01:24 AM) *
Oh, good one. The "you're on the internet so you must have no life" insult isn't moronic or unoriginal at all. You must, without a doubt, be a very important member of society, not at all a waste of the already barely valuable gift of life.

As is the case for everyone who takes issue with people who make them sad on the internet, you are one of two kinds of people:

You are exactly what you claim I am, and that is a lonely, pathetic basement dweller. You life is spent eating eight pounds of junk food per day, masturbating to anything you find online that's even remotely feminine, and wishing you had good looks and social skills. You continue to live with your mother until she dies of a combination of lung cancer and liver failure brought on by the chain-smoking and heavy drinking she used to cope with what a failure you are. Your mother mercifully dead and free of the living embodiment of failure she regretfully thrust from her loins, the bills start to pile up and you, unemployed and unable to pay these bills (of course), lose the house and everything in it. Somehow even more of a failure than you already were, you wander from place to place eating out of dumpsters and sleeping in your own filth until you finally die of AIDS, which you contracted from a diseased whore you scrounged up enough money to pay for, so you could finally lose your virginity while at the same time pretending that your mother was back in your life.

Or:

You are the type who was an athlete in high school, who was genetically doomed to be an idiot but managed to finish school and even get a college scholarship because you were so good at a worthless children's game. You went off to college with a suitcase full of polo shirts and condoms, the polo shirts, because you're a douche, and the condoms to prevent you from impregnating the dim-witted young college girls whom you could never touch without the aid of Rohypnol, a drug you refer to as "roofies" because you can neither spell or pronounce Rohypnol. You scrape by with borderline D's for the next four years, and leave the campus to go out into the real world where your realize you're not intelligent or talented enough to do anything of value with your life. Misery and minimum wage ensues for thirty years, then you blow your brains out, and your corpse, alone and forgotten, is not discovered until the smell of rotting flesh seeps under your door and your bodily fluids finally soak through the floor of your studio apartment and into the room below you. Your body is cremated, the ashes scraped into a garbage bin because there was no one in your life who valued you enough to pay for a casket, funeral, or burial plot.

You're undoubtedly one of the two, otherwise you would have better things to do than complain about the theme of a forum that doesn't care about anything you have to say.
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MattyDienhoff
post Oct 29 2009, 10:32 PM
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Quick time events. 'nuff said.

Platform-exclusive DLC. (I'm looking at you GTA IV!)

Guns that are extremely easy to aim and fire (no sway, little if any recoil), but which do so little damage that you have to shoot enemies two dozen times to kill them. Reverse the status quo, make guns difficult to aim but as powerful as they should be, and you've got more rewarding, more skillful gunplay.

Regenerative health. Here's an idea: make a game in which you're not constantly forced into suicidal situations, and you're not constantly outnumbered 20 to 1, so that it's possible to go for two minutes without being shot. Constant health refills would no longer be such an issue. As funny as it may seem, the intensity of the combat in games like Call of Duty actually works against immersion, because you cease to fear being shot at when you're never not being shot at, and the only consequence of being shot is you have to hide in the corner for 5 seconds...

EDIT: Another one.

Stupid balance decisions. Perfect example: The shotguns in Call of Duty 4 that are so nerfed-to-hell they couldn't harm a fly across the street.

This post has been edited by MattyDienhoff: Oct 29 2009, 10:39 PM


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The Awesome One
post Oct 29 2009, 10:39 PM
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QUOTE (Handsome B. Wonderful @ Sep 17 2009, 08:32 AM) *
^lol, i don't believe it, either

Things i hate

1. DLC
I have a long standing policy of not paying for something that i can't physically handle (well, kind of), be it porn, music, movies, or in this case, DLC. What if my PC or 360 caught on fire? Well, i'd have to buy and/or download all the stuff again. Not good when you only have a shitty 5gb a month interweb connection.

But seriously, apart from The Lost And The Damned (which i'm getting on disc with Gay Tony next month or whenever it comes out) i haven't seen any DLC worth paying for. Bloody map packs can die in hell! And paying for "premium" themes? You'd have to be stupid. Which most people on Live are.

I totally agree. I dread the day we run out of discs as it takes away a lot of the hype. I got Episodes of Liberty City today but I already had Lost and Damned.


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Marney1
post Oct 29 2009, 11:21 PM
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QUOTE (DuPz0r @ Sep 16 2009, 08:46 AM) *
The price of games reflect the amount of money needed to produce and publish a game. A game designer will get between 30,000 and 40,000 a year. They have to work their arse off for the company which earns more then the designer. And then Sony or Microsoft earn a large cut of money too. So As you can see, games are getting more expensive but this is because of the demand to have games ready as quick as possible. There is more demand in gaming then there is in music and the film industry these days. I admit i can barley afford many new games these days. But i understand why they cost so much, and now you do smile.gif

Also lack of content is down to the designers. Sometime they need to meet deadlines so they leave a lot of content out that they had planed. Or like R*, they leave content out just so they can make more money on DLC. DLC is a big business for designers because they can make it and hand it out straight to the consumer, which cuts out the middle man, and helps them earn a little more.

My aspiration is to become a game artist/level designer, and i am a gamer, so i can sort of sympathize with both sides of the story.

I'll pay whatever it takes to have a game if it gives me months of enjoyment, I mean I only bought my PS3 so I could play GTA4. Luckily it turned out to have more benefits than just having GTA4, but in effect I paid 350 just for the game.

This post has been edited by marney1: Oct 29 2009, 11:22 PM
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DiO
post Oct 30 2009, 12:09 AM
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Forgot about member titles for awhile there...
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QUOTE (DuPz0r @ Sep 16 2009, 04:46 AM) *
My aspiration is to become a game artist/level designer, and i am a gamer, so i can sort of sympathize with both sides of the story.



Please never resort to using invisible walls....please.


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Massacre
post Oct 30 2009, 06:57 PM
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QUOTE (Handsome B. Wonderful @ Sep 17 2009, 04:32 AM) *
Not good when you only have a shitty 5gb a month interweb connection.

Good to know I'm not alone.


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QUOTE (Darth Sexy @ Sep 12 2009, 03:43 AM) *
Massacre, you make me look like a rational, moral, kind person.
QUOTE (Marney1 @ Oct 26 2009, 01:22 PM) *
Massacre - What you've just posted is sick and disturbing...
QUOTE (ViceMan @ Jan 17 2010, 04:22 PM) *
When Massacre is around, everything is violated... Whether it likes it or not.
QUOTE (ViceMan @ Mar 6 2011, 09:40 AM) *
Whenever I think of "human resources" Massacre immediately springs to mind.


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