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post Feb 28 2008, 06:18 PM
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You'll Never Walk Alone
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As we've mentioned a few times in the past month or so, a number of the larger gaming sites have been treated to a hands on preview of GTA4. They've now all released articles about what they saw in the game and what they thought of it. You can read the articles at the links below. You'll find many new screenshots on our very own screenshots page.

Check out the rest on our screenshots page.

Read The Previews:What They Tell Us
  • Accessing the mobile phone after being wasted or busted in a mission allows you to immediately restart it.
  • In hand to hand combat, each button does a different attack, and combos are possible if they are pressed in the right order.
  • In confined areas, or in spaces close to long drops, the movement controls become less sensitive so you don't find yourself inadvertently slamming into walls or falling off rooftops.
  • Broker is the only island accessible from the start of the game, with bridges leading out of it being blocked off by police blockades, however the second area, Bohan, won't take as long to unlock as the outback did in San Andreas.
  • In higher-end sports cars, the GPS system tells you where to go in spoken words.
  • Cars are not customizable and you can't store things inside them.
  • The targetting system allows you angle up for headshots or down to shoot arms or legs (anyone who has played Crackdown will know how useful this can be).
  • There are a total of 18 radio stations.
  • There should be a Multiplayer hands-on preview next month.
Team Xbox
  • Pressing the Left Bumper on the Xbox 360 controller while driving brings up an aiming reticule and allows Niko to shoot out of the car.
  • The size of your 'wanted radius' (the area which you have to escape to lose the cops) increases with your wanted level.
  • Niko is a master at Krav Maga, a fighting style used in the Israeli Special Forces.
  • Insane Stunt Jumps are back.
  • You can be flung through the windshield if you crash at high speed.
  • Underwater explosions send eruptions to the surface.
  • Day/night cycle changes in natural gradients so each day looks different.
  • The frame rate is "absolutely rock solid".
  • The difference in the controls for low and high-end cars is far larger than in the previous GTAs.

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post Feb 28 2008, 10:49 PM
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Upstanding Citizen
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Some very interesting bits and bobs I noticed:

"When necessary, headlights can also be put on full beam or dipped (but can't be turned off)."

"When further damage is done, the car is likely to have smoke bellowing from it, and the physical properties of the smoke behave just as realistically at varying speeds, even if it means it rushes back into the camera. The same goes for the smoke coming out of the window when someone is smoking in the car! If you crash, the driver and any passengers will jolt forwards due to their momentum. A particularly nasty crash might bend the wheels out of shape, which will constantly skew the direction you drive in. Car deaths are also spectacular. At one point we were in a bulky Securicor-style vehicle and after a pile-up the vehicle ended up on its side. Pressing Y to exit, Niko climbed out of the 'top' of the van where the passenger door was and jumped to safety. About ten seconds later, the impact of the exploding van sent Niko to the ground leaving our ears ringing - similar to the ringing sound effect in Half-Life 2."

"...there are parking spaces outside safe-houses, where you can store vehicles..."

"A nice touch is that Niko takes a crash helmet and puts it on when getting on a bike and leaves it next to the bike when getting off."

"Dropped weapons and other items have a yellow halo around them (The mission markers are now yellow arrows floating in the air, pointing at the floor, not cylinders like in the previous games)."

"We finally get to number 1006 and hit the intercom."

"...not least of all accidentally triggering car alarms."

"...even at the same time on two unique days, things can look very different."

"...any car can be broken into with a quick elbow through the window (followed by a hot-wiring animation that can be sped up by tapping on the triggers or shoulder buttons)."

"I watched one characters' tie brush over a table as he sat down, not through it."

"...we were told that the GPS system is completely law abiding meaning that it won't send you careering headfirst into traffic down one-way streets."

"...It's also customisable to a degree, with different ring-tones available..." (Talking about the mobile phone).

"Driving head-on into a lamp-post will leave an unmistakably lamp-post-shaped dent in the bonnet."

"At one point, while taking a midnight stroll through Liberty City's quite breathtaking spin on Times Square, we spot a man hunched over the open bonnet of his car, quizzically looking at the broken motor. Being the helpful citizens that we are, we push him to one side and try to hotfoot it with his automobile, but naturally his concerns weren't just a superfluous animation as the car fails to start and we climb out with rose-blushed cheeks."

It's small things like these that make the game for me.

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Posts in this topic
- Psy   Brand New Online Previews   Feb 28 2008, 06:18 PM
- - DuffMan   This my quick summary of the articles. I ignored t...   Feb 28 2008, 07:12 PM
|- - TwoFacedTanner   QUOTE(DuffMan @ Feb 28 2008, 01:12 PM) 13...   Feb 28 2008, 08:45 PM
- - Soliex   So, from what ive read at computerandvideogames.co...   Feb 28 2008, 07:16 PM
- - -Jack   Thanks for the summaries duffman, im so fucking ex...   Feb 28 2008, 08:25 PM
- - Dee-Oh   the scope on that sniper rifle looks b/a   Feb 28 2008, 09:53 PM
- - Merkleguy   "- Cars are not customizable and you can...   Feb 28 2008, 10:47 PM
- - Imbrium   Some very interesting bits and bobs I noticed: ...   Feb 28 2008, 10:49 PM
- - punxtr   They closed off the islands... tsk, tsk. I'll...   Feb 28 2008, 10:50 PM
- - Merkleguy   "At one point, while taking a midnight stroll...   Feb 28 2008, 11:36 PM
- - I2un N Gun   Wow out of all things People are taking cars that ...   Feb 29 2008, 12:07 AM
|- - HB~Sauce   QUOTE(I2un N Gun @ Feb 28 2008, 05:07 PM)...   Feb 29 2008, 12:24 AM
- - Canadianbacon123   QUOTE(HB~Sauce @ Feb 28 2008, 08:24 PM) 1...   Feb 29 2008, 12:51 AM
- - Imbrium   It was said by Rockstar months ago that car custom...   Feb 29 2008, 02:05 AM
|- - Merkleguy   QUOTE(Imbrium @ Feb 29 2008, 02:05 AM) 13...   Feb 29 2008, 02:44 AM
- - TwoFacedTanner   Why did they keep saying Boham? It says on the of...   Feb 29 2008, 03:37 PM
- - mooby346   I liked modding cars in SA, but it's not that ...   Feb 29 2008, 04:44 PM
- - Recruit CyanTist   QUOTE(Psy @ Feb 28 2008, 06:18 PM) 139658...   Feb 29 2008, 06:32 PM
|- - TwoFacedTanner   QUOTE(Recruit CyanTist @ Feb 29 2008, 12...   Feb 29 2008, 07:48 PM
|- - Jeff Threat   QUOTE(TwoFacedTanner @ Feb 29 2008, 02:48...   Mar 3 2008, 06:59 PM
- - Jeff Threat   IGN had some of the best info.   Feb 29 2008, 07:29 PM
- - Niko Fira   i hope you guys arnt done reading this subject yet...   Feb 29 2008, 08:33 PM
- - calimann83   I liked customizationing my cars in SA and then lo...   Feb 29 2008, 08:46 PM
- - mobe   You can't store things in cars? Hang on does t...   Feb 29 2008, 10:26 PM
- - In Kontrol   QUOTE(HB~Sauce @ Feb 29 2008, 12:24 AM) 1...   Mar 1 2008, 01:13 PM

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