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Psy
post Apr 17 2006, 09:44 PM
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Damian Writes...

On May 29th, 2005 the public was informed that a multiplayer modification for SanAndreas(PC) was in the works. Kyeman, Spookie, Mike, Luke, Cam, jax and Falcon are the dev team of sa-mp and have been working on it for about a year now and I believe they are drawing closer to a release date. Today(April 17th 2006) there was a test for it and it has been going smoothly so far. This quote from Kyeman will tell you much more about the fixes made from the first public test that shouldnt be in today's test...

QUOTE
We've worked very hard over the past two weeks to fix many of the problems found in beta #1. Apart from many updates to the server-side script the following has been fixed:

- Problems related to the EU version of SA should be solved.
- Fixed weapon model not always displaying during passenger driveby.
- Fixed player couldn't do a normal driveby while passengers were drivebying.
- Fixed remote players animation not aiming up/down with certain weapons.
- Weapons are now disabled in some interiors to prevent Ammunation campers and Casino lurkers.
- Cheaters who manage to spawn invalid vehicles will be banned automatically.
- max_players is now checked against MAX_PLAYERS internally to prevent servers from spoofing artificial player limits.
- Radio has mostly been fixed. There are some minor issues with it still. Turn the radio off if it gets too annoying.

We have the following new features:
- Chat now supports extended ASCII, which means Polish and Russian characters will display if you have Polish or Russian selected as the default language for non-Unicode applications in Windows. F6 is the alternate chat key if you don't have 'T'.
- Chat font has been improved and number of chat lines increased to 10 instead of 7.
- Checkpoints now show on the radar.
- Players no longer have arrows floating over them when player markers are enabled.
- Car mod shops are now useable and synced.


The car mods in todays test were disabled due to bugs, but should soon be back hopefully.

SA-MP is just more than just a deathmatch like VC-MP. It now gives you the ability to work with PAWN which allows you to make gamemodes for your server. Gamemodes such as racing, manhunt, team death match and so much more. If youre really creative and know how to work PAWN you could make a gamemode with objectives such as reaching a checkpoint or killing te most people. The possibilities in making a gamemode for SA-MP are nearly unlimited.

Here are some examples of some gamemodes already created with sa-mp.

Area51
-Youre either a person protecting Area51 from the people trying to breakin or you are the person breaking in to find the checkpoint.

Manhunt
-One player is chosen out of the bunch and has to try to stay alive from the people out to get him.

What seperates SA-MP from any other multiplayer mod? After experience all the multi mods for SanAndreas I have a came to a conclusion that sa-mp is by far the best. For one the devs for SA-MP go through every little thing in it to make sure its great, the synch is by far the best out of all the mods, and the things possible in SA-MP are just amazing. It now has a client browser as well so now you can see what your ping is inside, who is inside, how many player slots there are for the server and what gamemode is currently being played.

The dev team of SA-MP still have much much more planned for SA-MP but for now theyre just basically giving the fans something for now since theyre starting to get a bit crazy. Go SA-MP!

More Screens...
Screen 1
Screen 2
Screen 3


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DeKo Edit™

The SA-MP Beta 2 is now over, chances are that a release will follow in a few weeks time, with all the bugs in beta 2 fixed and a few more features. Watch This Space!


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Guest_Albino_*
post Apr 17 2006, 09:58 PM
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Rock on. Almost wants me to go out and get a new PC just to try it out. smile.gif
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DiO
post Apr 18 2006, 12:14 AM
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looks beter than mta


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DuPz0r
post Apr 18 2006, 09:49 AM
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Plays better now, there's no crashes after 5 minutes on the EU version anymore smile.gif


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Nanook
post Apr 18 2006, 10:02 AM
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It is awesome I must admit

Will definately pull me away from VC-MP when it is fully released


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Kamahl
post Apr 18 2006, 06:57 PM
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did everyone forget about GTA Rumble 0.2? the new version came out and its very good.

http://www.gtarumble.co.uk/ for those who want to get it.

I've already played SA-MP and i didn't think it was that good

This post has been edited by Kamahl: Apr 18 2006, 06:58 PM


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the_chosen_one55
post Apr 19 2006, 09:37 AM
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sa-mp sucks balls since it doesn't support saac, if you guys don't know what saac is, it is basically a program that allows you to assign all of your gamepad buttons to every single san andreas control. I personally use saac with my ps2 usb adapter because with saac it is exactly like playing san andreas on the ps2 except you are able to use the mouse for manual aiming, which of course can't be done with san andreas' crap gamepad support, therefore sa-mp is a piece of shit and waste of time if you want full gamepad support.

I am looking more forward to jarjar's upcoming 2 player pc mod right now because at least you can use saac with it, it will also work well with my dual ps2 usb adapter.
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DuPz0r
post Apr 19 2006, 11:25 AM
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This does not mean the mod sucks balls...
This means you suck balls, because you cannot adjust to the keyboard controls...
And you need the keyboard controls for aiming at your enemies properly anyway. So either get used to the keyboard, or dont play it.

This post has been edited by DuPzr: Apr 19 2006, 11:25 AM


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the_chosen_one55
post Apr 20 2006, 12:01 PM
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QUOTE(DuPzr @ Apr 19 2006, 02:22 PM) [snapback]1136850[/snapback]

This does not mean the mod sucks balls...
This means you suck balls, because you cannot adjust to the keyboard controls...
And you need the keyboard controls for aiming at your enemies properly anyway. So either get used to the keyboard, or dont play it.
I use the keyboard + mouse when I am on foot and shooting at enemies but I use the gamepad for everything else, so it still sucks balls either way, I deleted the pos a long time ago.

DuPzr = officially pwnt

what's wrong DuPzr ? can't answer that one ?

This post has been edited by the_chosen_one55: May 2 2006, 07:30 PM
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shoey920
post May 8 2006, 12:54 AM
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is there any reason no one's talking about this? I'm pretty pumped.


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DeKo
post May 8 2006, 05:39 AM
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QUOTE(shoey920 @ May 8 2006, 03:51 AM) [snapback]1148667[/snapback]

is there any reason no one's talking about this? I'm pretty pumped.

yeah, they really fucked up beta 3, massive glitch, all the servers crashed and everybody got booted off. there trying to fix it just now but they say the glitch could take weeks sad.gif... its a pity, it had just moved onto rc1


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