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> Did anyone find this too easy?
trathen93
post Oct 4 2009, 07:46 PM
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Compared to other gta games (especially VCS) this game was too easy for me. the game had no real challenges on it and i finished it in a day.
does anyone else think this or is it just me?

This post has been edited by El-Nino: Oct 4 2009, 07:46 PM


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Tranque
post Oct 4 2009, 08:07 PM
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The only mission I think I really had a problem with was the one protecting the building from the mafia bombers but that was pretty easy comparitively.

I just loved the storyline so I feel it was worth it


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The Awesome One
post Oct 4 2009, 09:02 PM
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^Same.

I never got the buzz form LCS I get from playing GTA. Same with VCS. It felt like the games did not belong.



This post has been edited by Captain.Charisma: Oct 4 2009, 09:06 PM


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RomanBellic
post Oct 6 2009, 09:16 AM
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I think getting 100% is hard,the missions are easy but the side missions...i'm only at 54% compared to my other GTA's its hard.

This post has been edited by RomanBellic: Oct 6 2009, 09:16 AM


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Ex-PS Fanboy
post Oct 6 2009, 03:38 PM
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Story- Easy. But 100% is hard. The only GTAs I didn't 100% was the Portable series, as well as 4 (but my game won't let me get all the jumps).
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Kamahl
post Oct 7 2009, 12:45 AM
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yep, i finished it very fast... especially compared to VCS which is the only GTA ive never finished (only counting 3D games) cause i couldnt beat a mission. It really wasnt that hard but i just didnt feel like keep trying, might start it again soon though. Its been there collecting dust for months.


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HB~Sauce
post Oct 7 2009, 02:22 AM
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It was pretty easy, I just wished that the PSP had two analog nubs so the GTA games could've controlled a little bit better.


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trathen93
post Oct 8 2009, 10:25 PM
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i went on this again the other day and the only slightly redeeming factor seems to be the radio. its no match to the likes of vice city, but it is as good as gta 3


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§ynch
post Oct 9 2009, 11:15 AM
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QUOTE (El-Nino @ Oct 4 2009, 12:46 PM) *
Compared to other gta games (especially VCS) this game was too easy for me. the game had no real challenges on it and i finished it in a day.
does anyone else think this or is it just me?



It was too easy for me as well - So easy I got 100% completion twice.


That IS what you meant....right?



Because just storyline missions........that ain't completing a GTA game.

This post has been edited by §ynch: Oct 9 2009, 11:17 AM


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QUOTE (Massacre @ Sep 18 2009, 09:59 PM) *
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QUOTE (bOnEs @ Oct 6 2009, 12:05 PM) *
synch is a fucking walking fallout 3 wikipedia lol...
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Ex-PS Fanboy
post Oct 9 2009, 05:52 PM
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QUOTE (§ynch @ Oct 9 2009, 07:15 AM) *
QUOTE (El-Nino @ Oct 4 2009, 12:46 PM) *
Compared to other gta games (especially VCS) this game was too easy for me. the game had no real challenges on it and i finished it in a day.
does anyone else think this or is it just me?



It was too easy for me as well - So easy I got 100% completion twice.


That IS what you meant....right?



Because just storyline missions........that ain't completing a GTA game.

Can we just turn you into a universal GTA guide or something?

Mod Synch now!
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§ynch
post Oct 10 2009, 05:05 AM
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QUOTE (PS Fanboy @ Oct 9 2009, 10:52 AM) *
Mod Synch now!


Just to let you know - I removed my 100% completion list, from the post. cool.gif


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QUOTE (Massacre @ Sep 18 2009, 09:59 PM) *
Apparently, Synch does acid rather than smoking weed...
QUOTE (bOnEs @ Oct 6 2009, 12:05 PM) *
synch is a fucking walking fallout 3 wikipedia lol...
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Ex-PS Fanboy
post Oct 11 2009, 02:22 AM
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QUOTE (§ynch @ Oct 10 2009, 01:05 AM) *
QUOTE (PS Fanboy @ Oct 9 2009, 10:52 AM) *
Mod Synch now!


Just to let you know - I removed my 100% completion list, from the post. cool.gif

Your welcome for the sig.
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Massacre
post Oct 11 2009, 03:40 AM
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Synch, you should move Analog's quote under the mod one, so he's inadvertantly supporting you for modship.


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DANNY B0Y
post Oct 11 2009, 08:15 PM
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Storyline was a cakewalk. But try getting 100% completion, that's the bitch. I'm stuck on one stunt jump and floored at 99%. The build-up was relatively easy compared to this bitch.


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DANNY B0Y
post Oct 14 2009, 05:36 PM
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QUOTE (Dan Stephen @ Oct 11 2009, 09:15 PM) *
Storyline was a cakewalk. But try getting 100% completion, that's the bitch. I'm stuck on one stunt jump and floored at 99%. The build-up was relatively easy compared to this bitch.


I've nailed this bitch a few days back. Now I've 100%ed and now I have to 100% my 76% completed VCS.


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Arthur
post Dec 5 2009, 09:43 PM
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LCS is easier than VCS thats true
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DANNY B0Y
post Dec 16 2009, 07:10 PM
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Pretty true. There was a few jumps I was stuck on that I got past ages ago, plus having to cope with Empires.


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The Awesome One
post Dec 30 2009, 11:01 PM
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LCS was much easier than VCS. It was the easiest of the lot I wasnt expecting much, seeing as it was a direct port from the PSP.


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Jacko
post Feb 7 2010, 04:50 PM
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This is actually the first Grand Theft Auto game in which I achieved hundred percent playthrough and compared to other GTA-games like SA or VC it's not that difficult at all. I only found one odd job to be a bit hard. It was that pizza deliverymission on Staunton Island, but I cant remember the name of that pizzaplace. I ran out of time kinda often because of the larger distances compared to Noodle Punk's deliverymissions on Portland.
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§ynch
post Feb 8 2010, 05:49 AM
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QUOTE (Jacko90 @ Feb 7 2010, 08:50 AM) *
This is actually the first Grand Theft Auto game in which I achieved hundred percent playthrough and compared to other GTA-games like SA or VC it's not that difficult at all. I only found one odd job to be a bit hard. It was that pizza deliverymission on Staunton Island, but I cant remember the name of that pizzaplace. I ran out of time kinda often because of the larger distances compared to Noodle Punk's deliverymissions on Portland.


Well that is how we got 100% including the Staunton runs, by getting 100% in the older games.
VC pizza boy was the first, and we learned to plan and calculate.

San Andreas used the Faggio as well, and Las Venturas is HUGE.

So those older GTA games were like delivery mission boot camp.

All in planning mate. First thing on the Staunton runs, pause game and plan a route.
You can use sidewalks so the fact the place is one a one-way street is almost meaningless.
Be aware you will see on-coming traffic, and you can get a wanted level for flattening too
many peds on the sidewalk, but if you plan a linear course, with back track time, you will be fine.


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QUOTE (Massacre @ Sep 18 2009, 09:59 PM) *
Apparently, Synch does acid rather than smoking weed...
QUOTE (bOnEs @ Oct 6 2009, 12:05 PM) *
synch is a fucking walking fallout 3 wikipedia lol...
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