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> Ending gang wars, after all the territories are taken...
MikeToreno
post Sep 30 2007, 01:50 AM
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Apparently one day playing SA, there was a group of enemy gang members that were attacking my territory in Willowfield that the map did not inform me about. So, it tells me that i've lost influence but i had already done so much that day that i decided to save it. This may have been a mistake. Every few game days (once every week or so) the ballas attack El Corona (or something like that) right beside that territory. However, it also tells me there are no ballas left.

So, my question is: Is there a way to make it so the ballas can fully require that territory so there are no more gang wars or is there any other way to get rid of them permantently?


Also, i'm playing SA on the PS2 if that helps in anyway.


Thanks. smile.gif
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§ynch
post Sep 30 2007, 06:54 AM
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QUOTE(MikeToreno @ Sep 29 2007, 06:50 PM) [snapback]1366128[/snapback]
Apparently one day playing SA, there was a group of enemy gang members that were attacking my territory in Willowfield that the map did not inform me about. So, it tells me that i've lost influence but i had already done so much that day that i decided to save it. This may have been a mistake. Every few game days (once every week or so) the ballas attack El Corona (or something like that) right beside that territory. However, it also tells me there are no ballas left.

So, my question is: Is there a way to make it so the ballas can fully require that territory so there are no more gang wars or is there any other way to get rid of them permantently?


Also, i'm playing SA on the PS2 if that helps in anyway.


Thanks. smile.gif


This has happened to a lot of players. In most cases, you will have to be in that territory, and try and find 3 Ballas to waste.
Hopefully this will start a war in that old territory. It is not limited to Ballas, many times the Vagos defend Balla turf.
Just try and spawn them, drive a Tahoma, cruise around, shoot peds, whatever it takes.....
If they are attacking El Carona, they are not extinct.

My old problem from 2004 was that I wiped out the Vagos completely. So, I never do that on games since.


--------------------
QUOTE (Massacre @ Sep 18 2009, 09:59 PM) *
Apparently, Synch does acid rather than smoking weed...
QUOTE (bOnEs @ Oct 6 2009, 12:05 PM) *
synch is a fucking walking fallout 3 wikipedia lol...
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MikeToreno
post Oct 1 2007, 03:24 AM
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Thanks! It's finally over.

However it took forever to spawn one of the guys, i was lucky to find three.
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§ynch
post Oct 1 2007, 05:01 AM
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QUOTE(MikeToreno @ Sep 30 2007, 08:24 PM) [snapback]1366401[/snapback]
Thanks! It's finally over.

However it took forever to spawn one of the guys, i was lucky to find three.


That's the trick, finding 3. cool.gif
Also I always save a Tornado when starting a new game.
I find gang members irresistable.....to kill!
<Also Denise gets her drive-by on>
So if the Vagos get wiped out - you'll still have a Tornado.

Vagos go, the Tornado goes with them.
Tahomas are still around, even if Ballas are not.


--------------------
QUOTE (Massacre @ Sep 18 2009, 09:59 PM) *
Apparently, Synch does acid rather than smoking weed...
QUOTE (bOnEs @ Oct 6 2009, 12:05 PM) *
synch is a fucking walking fallout 3 wikipedia lol...
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MikeToreno
post Oct 1 2007, 06:19 AM
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Yeah, i kept a Tornado in that El Corona Garage.

I'm just glad it's finally over. As much as i love killing enemy gang memebers, i hate having to rush from Venturas to LS when i'm in the middle of something for the same territory.
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